Publisher: Ubisoft
Far Cry 2 is the latest first person shooter from Ubisoft and it's one of the most hotly-anticipated games of this year. While it continues the
Far Cry franchise that Crytek started in 2004,
Far Cry 2 is built on its own in-house engine and has no association to anything Crytek has worked on or is working on now.
The game
uses DirectX 10.1 to improve anti-aliasing performance and quality. The improvements are made by reading the multisampled depth buffer in a single pass - something that was only introduced officially with DirectX 10.1. However, Ubisoft has also made the enhancements available to Nvidia hardware as well through a DirectX 10 extension.
We used the game's built-in benchmarking tool to measure performance in DirectX 9.0 mode - this provided a pretty accurate rundown of how various graphics cards perform and it shows off a lot of the game's special effects. We set every option to its maximum setting and tested at 1,680 x 1,050, 1,920 x 1,200 and 2,560 x 1,600 with various anti-aliasing settings.
Anisotropic filtering is controlled by the game's quality settings and forcing AF from the driver control panel does not have any effect on visual quality or performance.
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ATI Radeon HD 4850 512MB
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ATI Radeon HD 4770 512MB
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Nvidia GeForce GTS 250 512MB
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ATI Radeon HD 4830 512MB
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Nvidia GeForce 9800 GT 512MB
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XFX GeForce 9600 GSO XXX Edition 384MB
Frames Per Second
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ATI Radeon HD 4850 512MB
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Nvidia GeForce GTS 250 512MB
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ATI Radeon HD 4770 512MB
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Nvidia GeForce 9800 GT 512MB
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ATI Radeon HD 4830 512MB
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XFX GeForce 9600 GSO XXX Edition 384MB
Frames Per Second
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ATI Radeon HD 4770 512MB
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ATI Radeon HD 4850 512MB
-
Nvidia GeForce GTS 250 512MB
-
ATI Radeon HD 4830 512MB
-
Nvidia GeForce 9800 GT 512MB
-
XFX GeForce 9600 GSO XXX Edition 384MB
Frames Per Second
-
ATI Radeon HD 4850 512MB
-
ATI Radeon HD 4770 512MB
-
ATI Radeon HD 4830 512MB
-
Nvidia GeForce GTS 250 512MB
-
Nvidia GeForce 9800 GT 512MB
-
XFX GeForce 9600 GSO XXX Edition 384MB
Frames Per Second
-
ATI Radeon HD 4850 512MB
-
ATI Radeon HD 4770 512MB
-
ATI Radeon HD 4830 512MB
-
Nvidia GeForce GTS 250 512MB
-
Nvidia GeForce 9800 GT 512MB
-
XFX GeForce 9600 GSO XXX Edition 384MB
Frames Per Second
The DirectX 9.0 mode in
Far Cry 2 appears to change things a little, as the Radeon HD 4770 is no longer streets ahead of the cards around it. It’s still mostly faster than the GeForce GTS 250 though, barring a couple of exceptions at the lower end of the spectrum and 1,680 x 1,050 0xAA 16xAF appears to be the sweetspot for AMD’s new mid-range card. With anti-aliasing enabled, performance drops off very quickly on all of the cards tested here – the game benefits from more than 512MB of memory.
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